eSports Learning Academy

  • Video game streaming market is worth $3.8bn globally, mainly comprised of:
    • Low end content such as game walk throughs;
    • POV from influencers; and 
    • live eSports streaming
  • The ESM academy will create a complete entertainment package to fans through
    • Weekly content from experts or star players
    • Tutorials on how to play
    • A private version of the tournament platform to practice on
    • Interactive engagements through sponsors 
  • Strategic value in partnering the Academy with professional teams and controlling their media 
  • Ultimate goal is to partner with the mega-brands such as Google and Amazon in their fight for market penetration and differentiation 
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